Pages: [1] |
1. Stealth Bomber tactics - in Ships and Modules [original thread]
Stealth bombers are basically useless against anything speed tanked. What turret users conveniently fail to remember when arguing balance is that Missiles have the same restrictions as guns, with the added disadvantages of reduced and delayed DPS...
- by Moira Pricecheck - at 2007.08.27 21:47:00
|
2. YAWT: Passive Shield Tanking on a Battlecruiser - in Ships and Modules [original thread]
I read this, but all I saw was "nerf caldari". The problem with the myrmidon isn't the fact that it can shield tank. It's the fact that it has a gigantic drone bay, and drone bonuses. People don't care about the drake because it can't DPS for cr...
- by Moira Pricecheck - at 2007.08.09 22:51:00
|
3. Carriers Question - in Ships and Modules [original thread]
---^ What he said. Also remember, carriers & motherships are different classes of craft. Technically both are under the "Carrier" subtype, but the difference between a carrier and a mom is gigantic. Carriers are ~900-1bil isk, are capable of la...
- by Moira Pricecheck - at 2007.08.03 23:59:00
|
4. Never knew the interdictor ships were taken from Star Wars fiction - in Ships and Modules [original thread]
Yep, the concept of the space-based interdictor preventing other craft from entering/continuing in FTL travel has been around awhile. I don't believe any interdictors were ever seen in the star wars films, but someone familiar with the extended u...
- by Moira Pricecheck - at 2007.08.02 16:42:00
|
5. Ewar nerfs in the Dev Blog - in Ships and Modules [original thread]
Originally by: Aston Gulliver Further the real core of this thread is to stop the nerf natzis from touching E-War, because lets be honest, we have been down that road before. With ECM, yes. Damps are still as stupidly powerful as they...
- by Moira Pricecheck - at 2007.08.01 18:25:00
|
6. Pod implant scanners - in Ships and Modules [original thread]
Originally by: Barbarellas Daughter you are way too curious! Yes CCP, in Barbarella's case please provide us with scanners that will snap nekkid photos of the pod's occupant so we can use them for... erm... blackmail. Yes, blackmail....
- by Moira Pricecheck - at 2007.08.01 18:12:00
|
7. Ewar nerfs in the Dev Blog - in Ships and Modules [original thread]
Nerfs don't happen because people can't adapt. Nerfs happen because the stuff is so overpowered, people never go into combat without it. At this point, damps need a nerf because they have replaced multispec ECMs in the "always carry one with you" ...
- by Moira Pricecheck - at 2007.08.01 18:04:00
|
8. Navy Raven vs. Rattlesnake - in Ships and Modules [original thread]
Honestly I'd say the #1 most important module any raven or mission running shield tank can have is a faction booster. Having a booster that you can run indefinitely without running out of cap is such a huge advantage in running missions... it's l...
- by Moira Pricecheck - at 2007.08.01 17:29:00
|
9. [RMR] Cerberus for PVP - in Ships and Modules [original thread]
What about this fit for a speedy gang-bang Cerb (Assume points/webs will be taken care of by inties & dictors): Highs: 5x Heavy T2 Mids: 10mn MWD T2 (or Named) Sensor Booster II Best Named Target Painter Mag Scat Amp II Large Shield Ext II Lows...
- by Moira Pricecheck - at 2007.07.31 22:57:00
|
10. CNR solo PVP setup - in Ships and Modules [original thread]
If you want to solo pvp, don't just avoid it in your CNR. Train an entirely different race's ships. It goes like this: Caldari ships | PVP | Success | Solo (Pick 3)
- by Moira Pricecheck - at 2007.07.31 21:39:00
|
11. Moros + Sentries = OW - in Ships and Modules [original thread]
Originally by: murder one It's the same way a Phoenix can insta-pop a battleship with it's torps. The Revelation can't do that. Neither can the Moros with it's main guns. But the Phoenix can. Nerf it. When are you people going to STFU abo...
- by Moira Pricecheck - at 2007.07.31 21:35:00
|
12. Carrier vs Dreadnaught (problem) - in Ships and Modules [original thread]
Edited by: Moira Pricecheck on 30/07/2007 23:20:48 Just an FYI: Dreads are better at jump-hauling ever since they nerfed the ability to use assembled containers with carriers. A cargo-expanded Rev can get upwards of 90k cargo space. Carriers...
- by Moira Pricecheck - at 2007.07.30 23:19:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |